Is the bad client a fact of busi­ness or a crutch when things go awry?

If you have direct con­tact with clients at some point your going to get your­self into a work­ing rela­tion­ship, which doesn’t. It’s one of those unavoid­able things in life—like death and taxes. Few sub­jects for free­lancers gen­er­ate more dis­cus­sions than how to work with less-​​than-​​ideal clients. It’s sim­ply a fact of doing busi­ness not every rela­tion­ship is going to gel.

You think the project is going smashingly—the client dis­agrees. The client is gush­ing because you’ve bent over back­wards to keep them happy—you’re dead inside. You pick your­self up by the boot­straps and mud­dle on to the fin­ish line, or at the very least a point in the project you can grace­fully bow out. Hope­fully you emerge from the expe­ri­ence wiser and not embittered.

No one is good at man­ag­ing every step in the design cycle. The start or fin­ish isn’t where most free­lancers fall prey to the fly paper which is client relations—it’s all the gooey wib­bly wob­bly cus­tomer ser­vice stuff in the mid­dle most need help nav­i­gat­ing. A quick search on Google shows there is no short­age of opin­ions as to how best go about man­ag­ing clients.

Increas­ingly, though, the tone has become one of plac­ing fault squarely on the shoul­ders of the designer—bend over back­wards to please the client at all costs, or even to go so far as to say there are no bad clients. I agree, inde­pen­dent design­ers espe­cially, need to focus on pro­vid­ing pos­i­tive cus­tomer ser­vice and not just design ser­vices. After all, direct con­tact with key play­ers is often a decid­ing fac­tor in a client choos­ing an inde­pen­dent designer or stu­dio rather than an agency. But to per­pet­u­ate a myth there are no bad clients is not con­struc­tive. The designer doesn’t learn to deal with the sit­u­a­tion and the client con­tin­ues the destruc­tive behav­ior, most often out of igno­rance not malice.


The good, the bad, and the ugly

There are three basic sit­u­a­tions which seem to crop up most often when it comes to neg­a­tive inter­ac­tions with clients.

The first sce­nario is the myopic. The client and designer see the entire project as some­thing unique to their per­spec­tive. Nei­ther party does an ade­quate job of con­vey­ing infor­ma­tion or ideas. Nor do either of them have the “ah ha!” moment where they under­stand the oth­ers point of view. Despite mul­ti­ple approaches and best inten­tions, no one involved ever gets a firm grasp on the big pic­ture and the process is frus­trat­ing for every­one. At the end of the day it gets done, albeit via a painful process. This is in many ways the best case sce­nario. It’s easy to fix with improved com­mu­ni­ca­tion and at the very least presents an oppor­tu­nity to learn. You may want to sit down with your client after­ward for a post­mortem. This pro­vides both par­ties the oppor­tu­nity to iden­tify areas of improve­ment because chances are you will work together again.

Now we get to the most famil­iar scenario—the Town Cryer. This is the designer who doesn’t really have the expe­ri­ence, emo­tional tem­pera­ment, or skill set to deal with neg­a­tive crit­i­cism or dif­fer­ing view points. This designer goes into a project with a pre­con­ceived notion of the out come and resists all move­ment in a direc­tion other than the path envi­sioned. The client does the same. Heads but, tem­pers flair, it doesn’t end well. Rather than choos­ing to learn from the expe­ri­ence they embark on a dia­tribe to trash talk the client to any­one within earshot.

The last client is a legit­i­mate night­mare. When they walk into the room or their num­ber pops up on caller ID all air and light leave the room. There is no way around it in a polite man­ner. They are unrea­son­able, rude, ego mani­acs. Con­trac­tual oblig­a­tions mean noth­ing to this per­son as they do what they want. They can’t be taught any­thing because they already know it all and see it as their duty to retrain you because you are just an artist who cares about noth­ing more than mak­ing pretty pic­tures all day. This client is dis­mis­sive out-​​of-​​hand of any ideas or solu­tions you put forth. They devalue your ser­vices. They are most often quick to anger and ver­bally abusive.


Know when to fold ‘em

In any busi­ness it’s best to know when to hedge your bets. Learn­ing to rec­og­nize a bad deal and when to walk away is vital to avoid the sit­u­a­tions which will ulti­mately become a drag on your resources, morale, and bot­tom line. Edu­cat­ing design­ers to rec­og­nize the warn­ing signs so they can avoid the sit­u­a­tion from the get go, or at the very least know how to nav­i­gate the waters, is a more con­struc­tive approach.

It’s easy to tell a designer “here are warn­ing signs x, y, and z. Avoid this client at all costs.” The prob­lem is not all design­ers can afford the cost of pass­ing on a client. Maybe they work in-​​house or with a parter who chooses the client. Bot­tom line, you have this client and you have to deal with them. How do you do this?


How to han­dle business

What­ever the rea­sons were, you now see it’s all start­ing to move in a bad direc­tion. Maybe you’ve already slid into the dark place and it’s time to triage. Either way, here are a few things to keep in mind to tem­per your interactions;

1. Think before you speak. If you have a gut response to some­thing a client says, shut up. Gut reac­tions are emo­tional, not log­i­cal. Stop, think before you say some­thing which can turn a not-​​so-​​bad sit­u­a­tion into a nightmare.

2. Don’t trash talk the client—espe­cially in a pub­lic forum such as Twit­ter, a blog post, or email. Vent­ing frus­tra­tions to a ther­a­pist or spouse—great. Vent­ing frus­tra­tions in a medium the client could eas­ily get hold of—not great.

3. Take a time out. Try to deal with frus­trat­ing clients via email when pos­si­ble. Give your­self a chance to com­pose a ratio­nal response with­out the added pres­sure of them being there wait­ing for a response. Besides, you can spew obscen­i­ties towards the mon­i­tor until you’re blue in the face and the client will never know.

4. Don’t become apa­thetic. This is tough, but apa­thy can lead to a lot of bad ju ju. You would be amazed what you can ratio­nal­ize as accept­able when you just don’t care.

5. Nip it in the bud. Look for turn­ing points where you think things started to go wrong. Learn­ing to spot issues or pat­terns is best.

6. Hon­esty is the best pol­icy. Often we cod­dle clients for fear of los­ing them. Some­times clients sim­ply don’t know what they do is unrea­son­able or unac­cept­able. They may be com­ing form an indus­try where a request you con­sider unrea­son­able is the norm. Be gen­tle. Put it out there. Most often they will respond positively.

7. Don’t be afraid to employ euthana­sia. If a rela­tion­ship really is beyond repair—or the client has become ver­bally or phys­i­cally abusive—terminate them. Remem­ber, you are a part­ner not an employee and you have equal power. Every busi­ness you deal with has poli­cies to refuse ser­vice to abu­sive customers.

8. Stick to your guns. Don’t let them push you around. Don’t indulge fea­ture creep. It’s tempt­ing to give them what they want to make them happy, but it only embold­ens them.

9. CYA—cover your ass. Doc­u­ment every­thing just in case it goes really sour and you need to prove what was done, said, and approved so it’s not sim­ply a mat­ter of my word ver­sus yours.

10. Be the big­ger man. Remem­ber, you’re not a bad designer even though you may have han­dled some things poorly. Don’t add insult to injury, be cour­te­ous and pro­fes­sional. Thank them for their busi­ness, or if ter­mi­nat­ing mid-​​project offer to assist them in find­ing another designer and mak­ing the tran­si­tion. They may have ill will about how you per­formed, but they will appre­ci­ate the fact you kept it pro­fes­sional and didn’t sab­o­tage their deadlines.


Class is in session

Many peo­ple tackle the issues by try­ing to edu­cate the client. I’m not sold on the idea of edu­cat­ing clients. Under­stand­ing the deign process and vocab­u­lary comes over time as clients work with more and more cre­atives. You can’t dic­tate to some­one what you think should be impor­tant to them, rather this is some­thing they must develop a sense of on their own. Offer­ing your client a pos­i­tive work­ing rela­tion­ship will do more to edu­cate than any thirty-​​second lec­ture you could give. Besides, lec­tur­ing clients often has the unin­tended effect of aggra­vat­ing them and mak­ing you appear pretentious.

To look at this from another per­spec­tive, it’s often stated those design­ers who can’t pro­vide a pos­i­tive cus­tomer ser­vice expe­ri­ence will gar­ner a bad rep­u­ta­tion which will neces­si­tate the designer chang­ing their ways or being forced out of the mar­ket. Why then is the oppo­site not floated as a solu­tion? Clients get bad rep­u­ta­tions among free­lancers and agen­cies yet this does not force them to change or exit the mar­ket. Instead the designer is brain­washed to think they must accept the behav­ior. Quite the dou­ble standard.

I do think it’s easy to lean on the crutch of a bad client as a way to absolve your­self of respon­si­bil­ity. On occa­sion, say a par­tic­u­larly hor­ren­dous expe­ri­ence, this might not be bad if it helps you not to dwell on the matter.

How­ever, a stance there are no bad clients and the designer is the one who needs to solely bare respon­si­bil­ity of change is reck­less. This isn’t the boo­gie man hid­ing under your bed and you just need to grow up and get over it. Yes, the bad clients are real. If you have not run into this per­son count your bless­ing, but don’t be dis­mis­sive of those who have. Design, like any pro­fes­sional requires mutual respect to be able to func­tion. Bad clients by def­i­n­i­tion estab­lish a master-​​to-​​slave rela­tion­ship devoid of mutual respect.

I would think, espe­cially at a time when free­lancers are being bat­tered by a slowed econ­omy, it would be bet­ter to empower design­ers rather than sit back from our ivory tow­ers and place blame.

About the author

Jeff designs print and web expe­ri­ences for a vari­ety of clients and enjoys shar­ing what he learns along the way. He entered the indus­try at the split of web design from graphic design occurred and is now fas­ci­nated as the two dis­ci­plines are on the cusp of com­ing full cir­cle to merge into a new, media savvy gen­er­a­tion of design­ers. When not crazy busy, Jeff likes geo­caching and con­sum­ing copi­ous amounts of cof­fee. You should fol­low him on Twit­ter and Facebook.